Well quick to the point I got first.
Round 1. Blood angels jump army
Basically lost the die to go first and had to sit and wait for this player to take 35 minutes to deploy 3 squads and a storm raven
I deploy and wait another 15 min for hit to move those models
I return fire obliterating everything I need to and wait for hi
To roll reserve getting his vanguard down for a multiple assault
I wind up killing them and doing other damage and the 15 min call to end the round but he still has 615 Pts of Dante guard and priest off the field well he fails to get them in I finish up a fee units on the field to get a a massacre
Round 2 vs a hybrid jump angel double raven list
To recall I played this guy 2 yrs ago in the semis other than his failure to now a few rules a great sport as a player. He took his on the chin and I got the jump and drop several of his key units fast. This mission winds up In a three turn massacre.
Round 3 vs plague marines
One thing I notice that every body i played had the feel no pain going I expected to play a space wolves army in this mission since he seemed to be the stronger competition. But this guy I played had what I called a durable list. Dirt won the die roll picked first turn so I can use my scout moves to the most advantage then he deployed in a way to try to protect most of his stuff and grab cover and his rhinos nwell I used melts vets on his door step to make sure two of the rhinos was wrecked and then used other firepower In the lost to stunned or immobilize his other rhinos. Big thing was we still didn't know the mission but my goal was to keep him on his side on the field. Then after wrecking his world using vendettas to pound obliterators and letting him have no molobilty I just had to deal with daemon princes then we rolled a 2 meaning a kp mission so I retreat From objective and just start focusing on killing anything I can to rack up kps so In the end I scored a major victory with 3 bonus points to end the day
My list
Command squad
Creed
3x melta gun
Chimera w/HF
Veterans
3x melta guns
Demolitions
Veterans
3x melta guns
Demolitions
Veterans
3x flamers
Demolitions
Infantry platoon
Platoon command
1x grenade launcher
1x autocannon
Chimera w/ HB
Infantry squad
1x melta gun
Chimera w/ HF
Infantry squad
1x melta gun
1x autocannon
Chimera w/ HF
Infantry squad
1x melta gun
1x autocannon
Chimera w/ HF
Infantry platoon
Platoon command
1x grenade launcher
1x autocannon
Chimera w/ HB
Infantry squad
1x grenade launcher
1x autocannon
Chimera w/HB
Infantry squad
1x grenade launcher
1x autocannon
Chimera w/HB
3 independent vendettas
2 squadron hydra flak tanks
2 squadron Russ deomlishers w/ HF
1 Russ battle tank w/lc
I may have typed the lost but I think I forgot astropath and officer of the fleet which help a ton in the first mission but all in all a good day looking toward to finals just gonna play it by ear see what missions have to offer.
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